Terrain Swap
Menu Path: Right-click Terrain > LogicCuteGuy > Terrain Swap...
A simple but essential utility for swapping the underlying TerrainData of a Terrain component while keeping the component and its Collider in sync.
Features
- Unified Swap: Replaces the
TerrainDataon both theTerraincomponent and theTerrainCollidersimultaneously. - Context Sensitive: Quickly open the tool by right-clicking any Terrain component in the Inspector.
- Undo Integration: The swap is fully recorded in the Undo system.
How to Use
- Select a Target Terrain GameObject.
- Assign the New Terrain Data asset.
- Click Swap Terrain Data.
[!NOTE] This tool ensures that your physics collider matches your visual terrain immediately after the swap, preventing common bake/collison desync issues.