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Select Children By Pattern

Menu Path: GameObject > LogicCuteGuy > Select Children By Pattern

A powerful selection utility that uses a rhythmic string pattern to filter children of a parent object. This is invaluable for complex layout tasks or mass-editing specific sets of repeating objects.

Features

  • Pattern Syntax:
    • x = Select this slot.
    • - = Skip this slot.
  • Cyclic Repetition: The pattern automatically repeats until all children have been evaluated (e.g., x- will select every odd-indexed child: 1, 3, 5...).
  • Live Preview: See the cycle length and selection count in real-time as you type your pattern.
  • Action Suite:
    • Find & Select: Immediately selects the matching children.
    • Delete: Safely removes all matched objects via Undo.
    • Deselect: Removes matched objects from your current multi-selection.

Patterns Examples

  • x-x-x: Selects every 2nd child.
  • x--x--: Selects every 3rd child.
  • xx-xx-: Selects blocks of two, skipping every third.

How to Use

  1. Assign a Parent Object.
  2. Type your pattern using x and -.
  3. Toggle Include Inactive filter.
  4. Click Find & Select.

[!NOTE] Pattern matching is performed based on the Hierarchy order of the children.