Rename Children Increment
Menu Path: GameObject > LogicCuteGuy > Rename Children Increment...
A powerful batch renaming utility that applies a numbered pattern to all children of a selected object. Perfect for naming repeated elements like list items, floor tiles, or light arrays.
Features
- Pattern-Based Renaming: Use the
{0}placeholder to define where the number should be inserted (e.g.,Object_{0}_Model). - Custom Start Index: Start your numbering from any integer (e.g., 0, 1, or 100).
- Inactive Support: Choose whether to include inactive children in the renaming process.
- Automated Workflow: The tool automatically closes after successful renaming to streamline your workflow.
How to Use
- Select the Parent object in the Hierarchy.
- Open the tool and enter your Pattern (e.g.,
Item_{0}). - Set your Start Index.
- Click Rename Children.
[!IMPORTANT] Your pattern must contain the
{0}placeholder, otherwise the tool will display a warning and prevent the operation to avoid accidentally giving identical names to all objects.