Help Tools Overview
The LogicCuteGuy Help Tools suite is a collection of professional-grade Unity Editor tools discovered in the Editor folder. These are designed to streamline scene management, automate optimization, and enhance world-building workflows.
Feature Categories
- 🚀 Scene Optimization: Batch process lightmaps, materials, and shaders to keep your project performing at its best.
- 📦 Hierarchy Management: Smart parenting and sorting tools to keep your project structure clean.
- 🎨 Material Utilities: Quickly map textures to shaders and replace materials across complex hierarchies.
- 🛠️ World Building: Randomize placement and rotation to create natural-looking environments fast.
Installation
The VRChat Creator Companion (VCC) is the only supported way to install. Click the install button above for a quick one-click setup, or visit our Detailed Installation Guide for step-by-step instructions.
Getting Started
Once installed, the tools are available from the GameObject, Assets, Window, and component context menus under LogicCuteGuy:
| Menu | Tools |
|---|---|
| GameObject > LogicCuteGuy | Auto Scale In Lightmap, Paste As Child To All Selected Parents, Random Rotate Children, Random Spawn Children On NavMesh, Rename Children Increment, Replace Or Remove Child Materials, Select Children By Pattern, Sort Parent Children |
| Assets | Check Usage in Scene, Fix Missing Shaders (Prefab → Standard) |
| Window > LogicCuteGuy | Shader Texture Mapper |
| Component context menu (right-click a component) | Open Fix Cloned Component References (MonoBehaviour), Switch Child Lightmap Mode (MeshRenderer), Terrain Swap (Terrain) |
Most tools are designed to work on the current selection in the Hierarchy or Project view. Select the objects you want to modify, then run the desired tool from the menu. The tool windows include a built-in language switcher (English / 日本語 / ไทย).